Local Rust
Offline 23.234.78.180:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Rust rank against other Rust servers?
Over the past week it ranks #15,240 for player hours, which puts Local Rust in the top 65% of all ranked servers.
How busy is Local Rust?
We have no live count for Local Rust right now. It was last seen 32 days 4 hours ago.
Tags
What do the server tags on Local Rust mean?
These are the tags Local Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Rust?
On Rust Population, Local Rust is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Rust?
The record holds too few of Local Rust's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 51 days 3 hours ago the current world was made.
Settings
Which map does Local Rust run?
Local Rust uses a map the game generates: procedural.
What are the rules and settings on Local Rust?
No gather rate appears in the name of Local Rust. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Local Rust run?
The setup is Rust network protocol 2633 and build 163207 on Windows for Local Rust. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust online, and how reliable is it?
Currently offline, Local Rust was last seen 32 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is Local Rust located?
No region is published by Local Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. 23.234.78.180:28015 is where it lives.
Getting in
How do I join Local Rust?
Open the console with F1 in Rust and enter client.connect 23.234.78.180:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.