Rust PopulationField survey · Rust servers
Observing 34,939 players 11,686 servers 2,865 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,009NAfirst seen 13 Sep 2026

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |

Online NA 23.26.121.202:30015 checked 8m ago

10x biweekly wipes moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 4
Rank
#3,009
top 14% · #498 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
14d 14h
Thu 12 Nov, 18:06 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
42d 14h
Thu 10 Dec, 18:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC13d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 held half 14 days 0
Thu 17 Sep, 18:01 UTC41d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | rank against other Rust servers?

On player hours over the last seven days [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is #3,009, #498 in North America, placing it in the top 14% of ranked servers.

How busy is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Of its 100 slots, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is using 1 right now. Seven days of counting give an average of 1 players and a peak of 4. In the last 48 hours the peak hour came at 22:00 UTC, averaging 2 players.

Tags

What do the server tags on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | mean?

The game's server browser reads the tags [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Wipe notes

What does wipe day look like on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 7 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Counted by rhythm, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipes every 4 weeks on Thursday at 18:06 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 13 days 9 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | advertises a 10x gather rate in its title. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. Your game needs the same protocol to join; Steam takes care of updating it.

Does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run smoothly?

It ran at 116 server fps on average over the last 48 hours, and never went below 104. The entity count reached 133,824: buildings, deployables and all other objects. Memory use peaked at 4,089 MB. Players feel lag when fps is low and the entity count climbs.

Is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | online, and how reliable is it?

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is up and running at the moment. About 13 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | located?

By its NA tag, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 23.26.121.202:30015.

Getting in

How do I join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Open the console with F1 in Rust and enter client.connect 23.26.121.202:30015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/the-masters.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.