ARD1111
Offline NA 23.27.211.121:28925 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 03:58 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ARD1111 rank against other Rust servers?
On player hours over the last seven days ARD1111 is #15,506, #1,584 in North America, placing it in the top 67% of ranked servers.
How busy is ARD1111?
ARD1111 is offline at this count; we last saw it 35 days 22 hours ago.
Tags
What do the server tags on ARD1111 mean?
The game's server browser reads the tags ARD1111 publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts15 (Group limit): You may team with up to 15 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ARD1111?
On Rust Population, ARD1111 is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on ARD1111?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on ARD1111?
Once a month ARD1111 wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 35 days 23 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does ARD1111 run?
ARD1111 uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on ARD1111?
The name tells you nothing about gather rates: ARD1111 states none. Up to 15 players can team together. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ARD1111 run?
On Windows, ARD1111 runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is ARD1111 online, and how reliable is it?
Offline at the moment, ARD1111 was last seen 35 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is ARD1111 located?
With its NA tag, ARD1111 places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 23.27.211.121:28925 is where it lives.
Getting in
How do I join ARD1111?
Open the console with F1 in Rust and enter client.connect 23.27.211.121:28925. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.