Project Asylum
Offline 23.27.211.145:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Project Asylum rank against other Rust servers?
Over the past week it ranks #16,838 for player hours, which puts Project Asylum in the top 70% of all ranked servers.
How busy is Project Asylum?
Project Asylum is offline at this count; we last saw it 28 days 2 hours ago.
Lists and tags
What do the server tags on Project Asylum mean?
The game's server browser reads the tags Project Asylum publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Project Asylum?
Project Asylum appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Project Asylum?
Too few wipes are on record for Project Asylum to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 35 days 11 hours ago.
Map and rules
Which map does Project Asylum run?
A procedural map, generated by the game, is in use on Project Asylum.
What are the rules and settings on Project Asylum?
Nothing in Project Asylum's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Project Asylum run?
On Linux, Project Asylum runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Project Asylum online, and how reliable is it?
Currently offline, Project Asylum was last seen 28 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.
Where is Project Asylum located?
A region is not published by Project Asylum. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 23.27.211.145:28015.
How to join
How do I join Project Asylum?
Either enter client.connect 23.27.211.145:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.