DaBubba's Rust
Offline 24.127.245.37:28015 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:21 UTC17d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DaBubba's Rust rank against other Rust servers?
Over the past week it ranks #15,323 for player hours, which puts DaBubba's Rust in the top 69% of all ranked servers.
How busy is DaBubba's Rust?
DaBubba's Rust is offline at this count; we last saw it 21 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on DaBubba's Rust mean?
What the game's server browser reads from DaBubba's Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DaBubba's Rust?
DaBubba's Rust appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DaBubba's Rust?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on DaBubba's Rust?
Its rhythm cannot be told yet: too few of DaBubba's Rust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days ago.
Settings
Which map does DaBubba's Rust run?
The map on DaBubba's Rust is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DaBubba's Rust?
No gather rate appears in the name of DaBubba's Rust. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DaBubba's Rust run?
The setup is Rust network protocol 2634 and build 167398 on Linux for DaBubba's Rust. The protocol must match for you to join, and Steam updates it for you.
Is DaBubba's Rust online, and how reliable is it?
Offline at the moment, DaBubba's Rust was last seen 21 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.
Where is DaBubba's Rust located?
Nothing published by DaBubba's Rust states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 24.127.245.37:28015 is where it lives.
Getting in
How do I join DaBubba's Rust?
Either enter client.connect 24.127.245.37:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.