Beast & Cheese Studio
Offline 24.14.143.55:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:53 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Beast & Cheese Studio rank against other Rust servers?
By player hours over the last seven days, Beast & Cheese Studio places at #15,133, within the top 70% of ranked servers.
How busy is Beast & Cheese Studio?
At this count Beast & Cheese Studio is offline, with its last sighting 12 days 23 hours ago.
Tags
What do the server tags on Beast & Cheese Studio mean?
These are the tags Beast & Cheese Studio publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Beast & Cheese Studio?
These Rust Population lists include Beast & Cheese Studio: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Beast & Cheese Studio?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Beast & Cheese Studio?
The record holds too few of Beast & Cheese Studio's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 18 hours ago.
Map and rules
Which map does Beast & Cheese Studio run?
The map on Beast & Cheese Studio is procedural, made by the game.
What are the rules and settings on Beast & Cheese Studio?
Nothing in Beast & Cheese Studio's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Beast & Cheese Studio run?
On Windows, Beast & Cheese Studio runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is Beast & Cheese Studio online, and how reliable is it?
Currently offline, Beast & Cheese Studio was last seen 12 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.
Where is Beast & Cheese Studio located?
Nothing published by Beast & Cheese Studio states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 24.14.143.55:28015 is where it lives.
Getting in
How do I join Beast & Cheese Studio?
Open the console with F1 in Rust and enter client.connect 24.14.143.55:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.