Four Nintendos
Offline 24.179.241.101:28016 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Four Nintendos rank against other Rust servers?
Over the past week it ranks #15,464 for player hours, which puts Four Nintendos in the top – of all ranked servers.
How busy is Four Nintendos?
At this count Four Nintendos is offline, with its last sighting 44 days 1 hours ago.
Lists and tags
What do the server tags on Four Nintendos mean?
These are the tags Four Nintendos publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Four Nintendos?
On Rust Population, Four Nintendos is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Four Nintendos?
Too few wipes are on record for Four Nintendos to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 49 days 4 hours ago the current world was made.
Map and rules
Which map does Four Nintendos run?
A procedural map, generated by the game, is in use on Four Nintendos.
What are the rules and settings on Four Nintendos?
The name tells you nothing about gather rates: Four Nintendos states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Four Nintendos run?
On Windows, Four Nintendos runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is Four Nintendos online, and how reliable is it?
Currently offline, Four Nintendos was last seen 44 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 September 2026.
Where is Four Nintendos located?
A region is not published by Four Nintendos. The location a server claims is what Rust Population shows, not the place where the machine stands. 24.179.241.101:28016 is where it lives.
How to join
How do I join Four Nintendos?
Open the console with F1 in Rust and enter client.connect 24.179.241.101:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.