BigRedsRustyNutz
Offline 24.180.183.213:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:00 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BigRedsRustyNutz rank against other Rust servers?
By player hours over the last seven days, BigRedsRustyNutz places at #14,305, within the top 64% of ranked servers.
How busy is BigRedsRustyNutz?
We have no live count for BigRedsRustyNutz right now. It was last seen 4 days 18 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on BigRedsRustyNutz mean?
The game's server browser reads the tags BigRedsRustyNutz publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include BigRedsRustyNutz?
On Rust Population, BigRedsRustyNutz is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on BigRedsRustyNutz?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on BigRedsRustyNutz?
The force wipe is the only wipe BigRedsRustyNutz takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 13 hours ago the current world was made.
Map and rules
Which map does BigRedsRustyNutz run?
BigRedsRustyNutz uses a map the game generates: procedural.
What are the rules and settings on BigRedsRustyNutz?
Nothing in BigRedsRustyNutz's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BigRedsRustyNutz run?
The setup is Rust network protocol 2635 and build 168909 on Windows for BigRedsRustyNutz. Steam updates your game automatically, but you need the same protocol to join.
Is BigRedsRustyNutz online, and how reliable is it?
Offline at the moment, BigRedsRustyNutz was last seen 4 days 18 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is BigRedsRustyNutz located?
A region is not published by BigRedsRustyNutz. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 24.180.183.213:28015.
How to join
How do I join BigRedsRustyNutz?
To connect directly, open Rust's console with F1 and type client.connect 24.180.183.213:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.