Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 82 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,468habitat unknownfirst seen 13 Sep 2026

Private Local Rust Test

Offline 24.22.196.142:28015 checked 43d ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,468
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Private Local Rust Test rank against other Rust servers?

Over the past week it ranks #15,468 for player hours, which puts Private Local Rust Test in the top – of all ranked servers.

How busy is Private Local Rust Test?

We have no live count for Private Local Rust Test right now. It was last seen 43 days 7 hours ago.

Lists and tags

What do the server tags on Private Local Rust Test mean?

These are the tags Private Local Rust Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Private Local Rust Test?

Private Local Rust Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Private Local Rust Test?

Its rhythm cannot be told yet: too few of Private Local Rust Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 46 days 12 hours ago.

Map and rules

Which map does Private Local Rust Test run?

A procedural map, generated by the game, is in use on Private Local Rust Test.

What are the rules and settings on Private Local Rust Test?

No gather rate appears in the name of Private Local Rust Test. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Private Local Rust Test run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Private Local Rust Test. The protocol must match for you to join, and Steam updates it for you.

Is Private Local Rust Test online, and how reliable is it?

Currently offline, Private Local Rust Test was last seen 43 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Private Local Rust Test located?

Nothing published by Private Local Rust Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 24.22.196.142:28015.

Getting in

How do I join Private Local Rust Test?

Open the console with F1 in Rust and enter client.connect 24.22.196.142:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.