Private Local Rust Test
Offline 24.22.196.142:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Local Rust Test rank against other Rust servers?
Over the past week it ranks #15,468 for player hours, which puts Private Local Rust Test in the top – of all ranked servers.
How busy is Private Local Rust Test?
We have no live count for Private Local Rust Test right now. It was last seen 43 days 7 hours ago.
Lists and tags
What do the server tags on Private Local Rust Test mean?
These are the tags Private Local Rust Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Private Local Rust Test?
Private Local Rust Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Private Local Rust Test?
Its rhythm cannot be told yet: too few of Private Local Rust Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 46 days 12 hours ago.
Map and rules
Which map does Private Local Rust Test run?
A procedural map, generated by the game, is in use on Private Local Rust Test.
What are the rules and settings on Private Local Rust Test?
No gather rate appears in the name of Private Local Rust Test. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Private Local Rust Test run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Private Local Rust Test. The protocol must match for you to join, and Steam updates it for you.
Is Private Local Rust Test online, and how reliable is it?
Currently offline, Private Local Rust Test was last seen 43 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Private Local Rust Test located?
Nothing published by Private Local Rust Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 24.22.196.142:28015.
Getting in
How do I join Private Local Rust Test?
Open the console with F1 in Rust and enter client.connect 24.22.196.142:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.