Server name on in-game server list
Offline 24.29.243.212:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server name on in-game server list rank against other Rust servers?
Over the past week it ranks #15,366 for player hours, which puts Server name on in-game server list in the top 70% of all ranked servers.
How busy is Server name on in-game server list?
Server name on in-game server list is offline at this count; we last saw it 8 days 10 hours ago.
Tags
What do the server tags on Server name on in-game server list mean?
What the game's server browser reads from Server name on in-game server list is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Server name on in-game server list?
These Rust Population lists include Server name on in-game server list: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on Server name on in-game server list?
The record holds too few of Server name on in-game server list's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Server name on in-game server list run?
The map on Server name on in-game server list is procedural, made by the game.
What are the rules and settings on Server name on in-game server list?
No gather rate appears in the name of Server name on in-game server list. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Server name on in-game server list run?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Server name on in-game server list online, and how reliable is it?
Currently offline, Server name on in-game server list was last seen 8 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.
Where is Server name on in-game server list located?
A region is not published by Server name on in-game server list. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 24.29.243.212:28015.
Getting in
How do I join Server name on in-game server list?
To connect directly, open Rust's console with F1 and type client.connect 24.29.243.212:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.