Project Plagued | Flying Car LOCAL TEST
Offline 24.45.218.201:29885 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Project Plagued | Flying Car LOCAL TEST rank against other Rust servers?
The last seven days of player hours place Project Plagued | Flying Car LOCAL TEST at #15,108, within the top 70% of all ranked servers.
How busy is Project Plagued | Flying Car LOCAL TEST?
Project Plagued | Flying Car LOCAL TEST is offline at this count; we last saw it 12 days 17 hours ago.
Tags
What do the server tags on Project Plagued | Flying Car LOCAL TEST mean?
What the game's server browser reads from Project Plagued | Flying Car LOCAL TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Project Plagued | Flying Car LOCAL TEST?
These Rust Population lists include Project Plagued | Flying Car LOCAL TEST: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Project Plagued | Flying Car LOCAL TEST?
The record holds too few of Project Plagued | Flying Car LOCAL TEST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 21 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Project Plagued | Flying Car LOCAL TEST?
No gather rate appears in the name of Project Plagued | Flying Car LOCAL TEST. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Project Plagued | Flying Car LOCAL TEST run?
Rust network protocol 2634 and build 167398 on Windows is what Project Plagued | Flying Car LOCAL TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Project Plagued | Flying Car LOCAL TEST online, and how reliable is it?
We last saw Project Plagued | Flying Car LOCAL TEST 12 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.
Where is Project Plagued | Flying Car LOCAL TEST located?
Nothing published by Project Plagued | Flying Car LOCAL TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 24.45.218.201:29885 is where it lives.
Getting in
How do I join Project Plagued | Flying Car LOCAL TEST?
To connect directly, open Rust's console with F1 and type client.connect 24.45.218.201:29885; or press Launch Rust on this page and Steam opens Rust and joins for you.