Local Test Server
Offline 24.71.188.185:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Test Server rank against other Rust servers?
By player hours over the last seven days, Local Test Server places at #15,514, within the top – of ranked servers.
How busy is Local Test Server?
We have no live count for Local Test Server right now. It was last seen 41 days 20 hours ago.
Tags
What do the server tags on Local Test Server mean?
What the game's server browser reads from Local Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Test Server?
On Rust Population, Local Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 69 days 17 hours ago.
Settings
Which map does Local Test Server run?
Local Test Server uses a map the game generates: procedural.
What are the rules and settings on Local Test Server?
Nothing in Local Test Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Local Test Server run?
On Windows, Local Test Server runs Rust network protocol 2632 and build 161125. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Test Server online, and how reliable is it?
Offline at the moment, Local Test Server was last seen 41 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.
Where is Local Test Server located?
Nothing published by Local Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 24.71.188.185:28015.
How to join
How do I join Local Test Server?
Either enter client.connect 24.71.188.185:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.