Rust PopulationField survey · Rust servers
Observing 61,690 players 11,757 servers 3,500 with someone on 130 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,308habitat unknownfirst seen 13 Sep 2026

Wrastle N Tassle

Offline 24.8.85.119:28015 checked 8d ago

moddedcarbon

Measurements

Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,308
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:42 UTC16d ago – – running 1
Fri 9 Oct, 23:02 UTC17d ago 1 – 1.2 days 0
Wed 7 Oct, 02:18 UTC20d ago 1 – 2.9 days 0
Sat 3 Oct, 15:25 UTC24d ago 1 halved by day 2 3.5 days 0
Thu 1 Oct, 22:31 UTC FW26d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Wrastle N Tassle rank against other Rust servers?

Over the past week it ranks #15,308 for player hours, which puts Wrastle N Tassle in the top 70% of all ranked servers.

How busy is Wrastle N Tassle?

We have no live count for Wrastle N Tassle right now. It was last seen 8 days 8 hours ago.

Tags

What do the server tags on Wrastle N Tassle mean?

What the game's server browser reads from Wrastle N Tassle is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Wrastle N Tassle?

Wrastle N Tassle appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Wrastle N Tassle?

Averaged over recent wipes, 1 players were counted at the busiest point. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Wrastle N Tassle?

No next wipe can be predicted for Wrastle N Tassle, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 20 hours ago, that is how long the current world has stood.

Map and rules

Which map does Wrastle N Tassle run?

Wrastle N Tassle uses a map the game generates, procedural, at size 5,100 with seed 1494630134. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on Wrastle N Tassle?

Nothing in Wrastle N Tassle's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Wrastle N Tassle run?

Rust network protocol 2634 and build 167781 on Windows is what Wrastle N Tassle uses. The protocol must match for you to join, and Steam updates it for you.

Is Wrastle N Tassle online, and how reliable is it?

Currently offline, Wrastle N Tassle was last seen 8 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Wrastle N Tassle located?

No region is published by Wrastle N Tassle. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 24.8.85.119:28015.

How to join

How do I join Wrastle N Tassle?

Open the console with F1 in Rust and enter client.connect 24.8.85.119:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp3
Max players You can join up to 3 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.