Backstage firewall test
Offline 24.8.85.119:28325 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Backstage firewall test rank against other Rust servers?
The last seven days of player hours place Backstage firewall test at #15,318, within the top 69% of all ranked servers.
How busy is Backstage firewall test?
Backstage firewall test is offline at this count; we last saw it 4 days 19 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Backstage firewall test mean?
The game's server browser reads the tags Backstage firewall test publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Backstage firewall test?
Backstage firewall test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Backstage firewall test?
The record holds too few of Backstage firewall test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 9 days 13 hours ago the current world was made.
Map and rules
Which map does Backstage firewall test run?
The map on Backstage firewall test is procedural, made by the game at size 2,000 from seed 1610380731. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Backstage firewall test?
Nothing in Backstage firewall test's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Backstage firewall test run?
Rust network protocol 2635 and build 168909 on Windows is what Backstage firewall test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Backstage firewall test online, and how reliable is it?
Offline at the moment, Backstage firewall test was last seen 4 days 19 hours ago. It was up 22% of the time over the last 7 full days, 37 out of 168 hours. On 19 October 2026, Rust Population saw it for the first time.
Where is Backstage firewall test located?
Nothing published by Backstage firewall test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 24.8.85.119:28325.
How to join
How do I join Backstage firewall test?
To connect directly, open Rust's console with F1 and type client.connect 24.8.85.119:28325; or press Launch Rust on this page and Steam opens Rust and joins for you.