Rust PopulationField survey · Rust servers
Observing 44,070 players 11,698 servers 3,087 with someone on 100 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,349habitat unknownfirst seen 26 Oct 2026

RIP Profiler local test server

Online 24.87.152.238:28015 checked 11m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RIP Profiler local test server rank against other Rust servers?

The last seven days of player hours place RIP Profiler local test server at #15,349, within the top 69% of all ranked servers.

How busy is RIP Profiler local test server?

RIP Profiler local test server holds 0 players at the moment, out of 10 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on RIP Profiler local test server mean?

What the game's server browser reads from RIP Profiler local test server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RIP Profiler local test server?

On Rust Population, RIP Profiler local test server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What is the wipe schedule on RIP Profiler local test server?

Its rhythm cannot be told yet: too few of RIP Profiler local test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 22 hours ago, that is how long the current world has stood.

Settings

Which map does RIP Profiler local test server run?

The map on RIP Profiler local test server is procedural, made by the game.

What are the rules and settings on RIP Profiler local test server?

No gather rate appears in the name of RIP Profiler local test server. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RIP Profiler local test server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RIP Profiler local test server. Your game needs the same protocol to join; Steam takes care of updating it.

Is RIP Profiler local test server online, and how reliable is it?

Right now, RIP Profiler local test server is online. Over the last 2 full days, 47 of 48 hours were online, or 98%. It was first seen by Rust Population on 26 October 2026.

Where is RIP Profiler local test server located?

No region is published by RIP Profiler local test server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 24.87.152.238:28015.

Getting in

How do I join RIP Profiler local test server?

To connect directly, open Rust's console with F1 and type client.connect 24.87.152.238:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.