RaidMyBase Test
Offline 24.99.217.135:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RaidMyBase Test rank against other Rust servers?
Over the past week it ranks #14,354 for player hours, which puts RaidMyBase Test in the top 60% of all ranked servers.
How busy is RaidMyBase Test?
At this count RaidMyBase Test is offline, with its last sighting 27 days 16 hours ago.
Tags
What do the server tags on RaidMyBase Test mean?
What the game's server browser reads from RaidMyBase Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RaidMyBase Test?
On Rust Population, RaidMyBase Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RaidMyBase Test?
Too few wipes are on record for RaidMyBase Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days 14 hours ago.
Settings
What are the rules and settings on RaidMyBase Test?
Nothing in RaidMyBase Test's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RaidMyBase Test run?
On Linux, RaidMyBase Test runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is RaidMyBase Test online, and how reliable is it?
Offline at the moment, RaidMyBase Test was last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is RaidMyBase Test located?
Nothing published by RaidMyBase Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 24.99.217.135:28015.
How to join
How do I join RaidMyBase Test?
To connect directly, open Rust's console with F1 and type client.connect 24.99.217.135:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.