Zed_Skipper
Offline 3.136.25.76:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zed_Skipper rank against other Rust servers?
The last seven days of player hours place Zed_Skipper at #13,276, within the top 61% of all ranked servers.
How busy is Zed_Skipper?
We have no live count for Zed_Skipper right now. It was last seen 15 days 16 hours ago.
Lists and tags
What do the server tags on Zed_Skipper mean?
What the game's server browser reads from Zed_Skipper is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zed_Skipper?
On Rust Population, Zed_Skipper is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Zed_Skipper?
Its rhythm cannot be told yet: too few of Zed_Skipper's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 22 days ago, that is how long the current world has stood.
Map and rules
Which map does Zed_Skipper run?
A procedural map, generated by the game, is in use on Zed_Skipper.
What are the rules and settings on Zed_Skipper?
The name tells you nothing about gather rates: Zed_Skipper states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Zed_Skipper run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Zed_Skipper. Your game needs the same protocol to join; Steam takes care of updating it.
Is Zed_Skipper online, and how reliable is it?
Offline at the moment, Zed_Skipper was last seen 15 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 October 2026.
Where is Zed_Skipper located?
No region is published by Zed_Skipper. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 3.136.25.76:28015.
Getting in
How do I join Zed_Skipper?
To connect directly, open Rust's console with F1 and type client.connect 3.136.25.76:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.