1staff kit test
Offline 3.222.223.4:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 1staff kit test rank against other Rust servers?
By player hours over the last seven days, 1staff kit test places at #15,555, within the top 71% of ranked servers.
How busy is 1staff kit test?
We have no live count for 1staff kit test right now. It was last seen 16 days 19 hours ago.
Tags
What do the server tags on 1staff kit test mean?
What the game's server browser reads from 1staff kit test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 1staff kit test?
These Rust Population lists include 1staff kit test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 1staff kit test?
The record holds too few of 1staff kit test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 19 hours ago.
Map and rules
Which map does 1staff kit test run?
A procedural map, generated by the game, is in use on 1staff kit test.
What are the rules and settings on 1staff kit test?
The name tells you nothing about gather rates: 1staff kit test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does 1staff kit test run?
On Linux, 1staff kit test runs Rust network protocol 2634 and build 167398. Steam updates your game automatically, but you need the same protocol to join.
Is 1staff kit test online, and how reliable is it?
We last saw 1staff kit test 16 days 19 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is 1staff kit test located?
A region is not published by 1staff kit test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 3.222.223.4:28015.
Getting in
How do I join 1staff kit test?
Either enter client.connect 3.222.223.4:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.