IAN
Offline 31.126.146.141:28015 checked 5h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IAN rank against other Rust servers?
The last seven days of player hours place IAN at #7,161, within the top 32% of all ranked servers.
How busy is IAN?
IAN is offline at this count; we last saw it 5 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 2. Look at the last 48 hours and 14:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on IAN mean?
These are the tags IAN publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include IAN?
IAN appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on IAN?
The record holds too few of IAN's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does IAN run?
The map on IAN is procedural, made by the game.
What are the rules and settings on IAN?
The name tells you nothing about gather rates: IAN states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does IAN run?
Rust network protocol 2635 and build 168909 on Windows is what IAN uses. The protocol must match for you to join, and Steam updates it for you.
Is IAN online, and how reliable is it?
Offline at the moment, IAN was last seen 5 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is IAN located?
Nothing published by IAN states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.126.146.141:28015.
How to join
How do I join IAN?
Open the console with F1 in Rust and enter client.connect 31.126.146.141:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.