RedFoxRust | PVE/PvP | UA
Online EU 31.128.187.52:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:43 UTC, in 23h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RedFoxRust | PVE/PvP | UA rank against other Rust servers?
Seven-day player hours put RedFoxRust | PVE/PvP | UA at #15,217, or #2,555 in Europe, inside the top 69% of all ranked servers.
How busy is RedFoxRust | PVE/PvP | UA?
RedFoxRust | PVE/PvP | UA holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on RedFoxRust | PVE/PvP | UA mean?
These are the tags RedFoxRust | PVE/PvP | UA publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RedFoxRust | PVE/PvP | UA?
RedFoxRust | PVE/PvP | UA appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What does wipe day look like on RedFoxRust | PVE/PvP | UA?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RedFoxRust | PVE/PvP | UA?
The prediction follows its tag, since too few of RedFoxRust | PVE/PvP | UA's wipes are on record to confirm the schedule. Due on Thursday 29 October at 18:43 UTC is its next wipe. Counted from 27 days ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does RedFoxRust | PVE/PvP | UA run?
RedFoxRust | PVE/PvP | UA uses a map the game generates, procedural, at size 3,000 with seed 352165132. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RedFoxRust | PVE/PvP | UA?
No gather rate appears in the name of RedFoxRust | PVE/PvP | UA. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RedFoxRust | PVE/PvP | UA run?
The setup is Rust network protocol 2634 and build 167781 on Windows for RedFoxRust | PVE/PvP | UA. Your game needs the same protocol to join; Steam takes care of updating it.
Does RedFoxRust | PVE/PvP | UA run smoothly?
In the last 48 hours, it averaged 135 server fps, with a low of 98. The entity count reached 47,338: buildings, deployables and all other objects. Memory use peaked at 2,200 MB. Players feel lag when fps is low and the entity count climbs.
Is RedFoxRust | PVE/PvP | UA online, and how reliable is it?
Right now, RedFoxRust | PVE/PvP | UA is online. About 17 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is RedFoxRust | PVE/PvP | UA located?
The EU tag is how RedFoxRust | PVE/PvP | UA places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 31.128.187.52:28015.
How to join
How do I join RedFoxRust | PVE/PvP | UA?
Open the console with F1 in Rust and enter client.connect 31.128.187.52:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/veuHdtp5Dr.