CHAMPION RUST | LOCAL TEST
Offline 31.129.244.125:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CHAMPION RUST | LOCAL TEST rank against other Rust servers?
Over the past week it ranks #15,438 for player hours, which puts CHAMPION RUST | LOCAL TEST in the top – of all ranked servers.
How busy is CHAMPION RUST | LOCAL TEST?
At this count CHAMPION RUST | LOCAL TEST is offline, with its last sighting 40 days 12 hours ago.
Lists and tags
What do the server tags on CHAMPION RUST | LOCAL TEST mean?
The game's server browser reads the tags CHAMPION RUST | LOCAL TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CHAMPION RUST | LOCAL TEST?
On Rust Population, CHAMPION RUST | LOCAL TEST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on CHAMPION RUST | LOCAL TEST?
Its rhythm cannot be told yet: too few of CHAMPION RUST | LOCAL TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 40 days 20 hours ago the current world was made.
Settings
Which map does CHAMPION RUST | LOCAL TEST run?
The map on CHAMPION RUST | LOCAL TEST is procedural, made by the game.
What are the rules and settings on CHAMPION RUST | LOCAL TEST?
No gather rate appears in the name of CHAMPION RUST | LOCAL TEST. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does CHAMPION RUST | LOCAL TEST run?
On Windows, CHAMPION RUST | LOCAL TEST runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is CHAMPION RUST | LOCAL TEST online, and how reliable is it?
We last saw CHAMPION RUST | LOCAL TEST 40 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is CHAMPION RUST | LOCAL TEST located?
Nothing published by CHAMPION RUST | LOCAL TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 31.129.244.125:28015.
How to join
How do I join CHAMPION RUST | LOCAL TEST?
To connect directly, open Rust's console with F1 and type client.connect 31.129.244.125:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.