TM_Server_RU
Offline 31.130.13.0:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TM_Server_RU rank against other Rust servers?
By player hours over the last seven days, TM_Server_RU places at #13,003, within the top 59% of ranked servers.
How busy is TM_Server_RU?
We have no live count for TM_Server_RU right now. It was last seen 10 days 3 hours ago.
Tags
What do the server tags on TM_Server_RU mean?
These are the tags TM_Server_RU publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TM_Server_RU?
These Rust Population lists include TM_Server_RU: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TM_Server_RU?
The record holds too few of TM_Server_RU's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does TM_Server_RU run?
The map on TM_Server_RU is procedural, made by the game.
What are the rules and settings on TM_Server_RU?
The name tells you nothing about gather rates: TM_Server_RU states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TM_Server_RU run?
Rust network protocol 2634 and build 167781 on Windows is what TM_Server_RU uses. The protocol must match for you to join, and Steam updates it for you.
Is TM_Server_RU online, and how reliable is it?
Offline at the moment, TM_Server_RU was last seen 10 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 October 2026.
Where is TM_Server_RU located?
Nothing published by TM_Server_RU states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 31.130.13.0:28015.
Getting in
How do I join TM_Server_RU?
To connect directly, open Rust's console with F1 and type client.connect 31.130.13.0:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.