TM_Server_RU
Offline 31.130.9.26:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TM_Server_RU rank against other Rust servers?
By player hours over the last seven days, TM_Server_RU places at #15,092, within the top 70% of ranked servers.
How busy is TM_Server_RU?
TM_Server_RU is offline at this count; we last saw it 12 days 8 hours ago.
Lists and tags
What do the server tags on TM_Server_RU mean?
The game's server browser reads the tags TM_Server_RU publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TM_Server_RU?
These Rust Population lists include TM_Server_RU: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on TM_Server_RU?
Its rhythm cannot be told yet: too few of TM_Server_RU's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does TM_Server_RU run?
The map on TM_Server_RU is procedural, made by the game.
What are the rules and settings on TM_Server_RU?
No gather rate appears in the name of TM_Server_RU. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TM_Server_RU run?
Rust network protocol 2634 and build 167781 on Windows is what TM_Server_RU uses. Steam updates your game automatically, but you need the same protocol to join.
Is TM_Server_RU online, and how reliable is it?
Currently offline, TM_Server_RU was last seen 12 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 October 2026.
Where is TM_Server_RU located?
A region is not published by TM_Server_RU. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.130.9.26:28015 is where it lives.
Getting in
How do I join TM_Server_RU?
To connect directly, open Rust's console with F1 and type client.connect 31.130.9.26:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.