Servtest20
Offline 31.181.185.123:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Servtest20 rank against other Rust servers?
By player hours over the last seven days, Servtest20 places at #14,182, within the top 66% of ranked servers.
How busy is Servtest20?
Servtest20 is offline at this count; we last saw it 14 days 9 hours ago.
Lists and tags
What do the server tags on Servtest20 mean?
What the game's server browser reads from Servtest20 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Teams can have no more than 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Servtest20?
Servtest20 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Servtest20?
The record holds too few of Servtest20's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 10 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Servtest20?
Nothing in Servtest20's name says how gather works. A group may hold 10 players at most. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Servtest20 run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Servtest20. The protocol must match for you to join, and Steam updates it for you.
Is Servtest20 online, and how reliable is it?
Offline at the moment, Servtest20 was last seen 14 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 October 2026, Rust Population saw it for the first time.
Where is Servtest20 located?
Nothing published by Servtest20 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 31.181.185.123:28015.
How to join
How do I join Servtest20?
Either enter client.connect 31.181.185.123:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.