LinuxGSM
Offline 31.183.195.129:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 09:41 UTC38d ago | 1 | – | running | 1 |
| Sat 19 Sep, 18:57 UTC39d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #14,053, within the top – of all ranked servers.
How busy is LinuxGSM?
We have no live count for LinuxGSM right now. It was last seen 38 days 17 hours ago.
Lists and tags
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LinuxGSM?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LinuxGSM?
Too few wipes are on record for LinuxGSM to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does LinuxGSM run?
LinuxGSM uses a map the game generates: procedural.
What are the rules and settings on LinuxGSM?
No gather rate appears in the name of LinuxGSM. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LinuxGSM run?
Rust network protocol 2633 and build 163794 on Linux is what LinuxGSM uses. Steam updates your game automatically, but you need the same protocol to join.
Is LinuxGSM online, and how reliable is it?
Currently offline, LinuxGSM was last seen 38 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is LinuxGSM located?
A region is not published by LinuxGSM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 31.183.195.129:28015.
Getting in
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 31.183.195.129:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.