LOCAL SERVER
Offline 31.22.93.46:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOCAL SERVER rank against other Rust servers?
By player hours over the last seven days, LOCAL SERVER places at #15,882, within the top 72% of ranked servers.
How busy is LOCAL SERVER?
We have no live count for LOCAL SERVER right now. It was last seen 18 days 10 hours ago.
Lists and tags
What do the server tags on LOCAL SERVER mean?
What the game's server browser reads from LOCAL SERVER is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LOCAL SERVER?
On Rust Population, LOCAL SERVER is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on LOCAL SERVER?
Too few wipes are on record for LOCAL SERVER to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 8 hours ago the current world was made.
Settings
Which map does LOCAL SERVER run?
LOCAL SERVER uses a map the game generates: procedural.
What are the rules and settings on LOCAL SERVER?
No gather rate appears in the name of LOCAL SERVER. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LOCAL SERVER run?
The setup is Rust network protocol 2634 and build 166494 on Windows for LOCAL SERVER. The protocol must match for you to join, and Steam updates it for you.
Is LOCAL SERVER online, and how reliable is it?
We last saw LOCAL SERVER 18 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is LOCAL SERVER located?
A region is not published by LOCAL SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 31.22.93.46:28015.
How to join
How do I join LOCAL SERVER?
To connect directly, open Rust's console with F1 and type client.connect 31.22.93.46:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.