Rust PopulationField survey · Rust servers
Observing 35,972 players 11,694 servers 2,914 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,998habitat unknownfirst seen 20 Oct 2026

Rust Weapon Recoil Lab

Offline 31.31.10.158:28015 checked 2d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#7,998
top 36%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:00 UTC2d ago 1 – running 0
Fri 23 Oct, 20:40 UTC5d ago – – 2.4 days 1
Thu 22 Oct, 22:01 UTC6d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Weapon Recoil Lab rank against other Rust servers?

The last seven days of player hours place Rust Weapon Recoil Lab at #7,998, within the top 36% of all ranked servers.

How busy is Rust Weapon Recoil Lab?

Rust Weapon Recoil Lab is offline at this count; we last saw it 2 days 9 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on Rust Weapon Recoil Lab mean?

The game's server browser reads the tags Rust Weapon Recoil Lab publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust Weapon Recoil Lab?

Rust Weapon Recoil Lab appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What does wipe day look like on Rust Weapon Recoil Lab?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Rust Weapon Recoil Lab?

Irregular times are when Rust Weapon Recoil Lab wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 20 hours ago, that is how long the current world has stood.

Settings

Which map does Rust Weapon Recoil Lab run?

A procedural map, generated by the game, is in use on Rust Weapon Recoil Lab.

What are the rules and settings on Rust Weapon Recoil Lab?

Nothing in Rust Weapon Recoil Lab's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust Weapon Recoil Lab run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Weapon Recoil Lab uses. Steam updates your game automatically, but you need the same protocol to join.

Is Rust Weapon Recoil Lab online, and how reliable is it?

Currently offline, Rust Weapon Recoil Lab was last seen 2 days 9 hours ago. Over the last 7 full days, 26 of 168 hours were online, or 15%. It was first seen by Rust Population on 20 October 2026.

Where is Rust Weapon Recoil Lab located?

No region is published by Rust Weapon Recoil Lab. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 31.31.10.158:28015.

How to join

How do I join Rust Weapon Recoil Lab?

Open the console with F1 in Rust and enter client.connect 31.31.10.158:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.