Rust Weapon Recoil Lab
Offline 31.31.10.158:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:00 UTC2d ago | 1 | – | running | 0 |
| Fri 23 Oct, 20:40 UTC5d ago | – | – | 2.4 days | 1 |
| Thu 22 Oct, 22:01 UTC6d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Weapon Recoil Lab rank against other Rust servers?
The last seven days of player hours place Rust Weapon Recoil Lab at #7,998, within the top 36% of all ranked servers.
How busy is Rust Weapon Recoil Lab?
Rust Weapon Recoil Lab is offline at this count; we last saw it 2 days 9 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on Rust Weapon Recoil Lab mean?
The game's server browser reads the tags Rust Weapon Recoil Lab publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Weapon Recoil Lab?
Rust Weapon Recoil Lab appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on Rust Weapon Recoil Lab?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust Weapon Recoil Lab?
Irregular times are when Rust Weapon Recoil Lab wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Weapon Recoil Lab run?
A procedural map, generated by the game, is in use on Rust Weapon Recoil Lab.
What are the rules and settings on Rust Weapon Recoil Lab?
Nothing in Rust Weapon Recoil Lab's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust Weapon Recoil Lab run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Weapon Recoil Lab uses. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Weapon Recoil Lab online, and how reliable is it?
Currently offline, Rust Weapon Recoil Lab was last seen 2 days 9 hours ago. Over the last 7 full days, 26 of 168 hours were online, or 15%. It was first seen by Rust Population on 20 October 2026.
Where is Rust Weapon Recoil Lab located?
No region is published by Rust Weapon Recoil Lab. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 31.31.10.158:28015.
How to join
How do I join Rust Weapon Recoil Lab?
Open the console with F1 in Rust and enter client.connect 31.31.10.158:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.