My Staging Test Server
Offline 31.58.178.20:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Test Server rank against other Rust servers?
The last seven days of player hours place My Staging Test Server at #15,275, within the top 70% of all ranked servers.
How busy is My Staging Test Server?
At this count My Staging Test Server is offline, with its last sighting 9 days 11 hours ago.
Lists and tags
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168330 (Build): Game build: 168330; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test Server?
On Rust Population, My Staging Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
The record holds too few of My Staging Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 10 hours ago the current world was made.
Map and rules
Which map does My Staging Test Server run?
My Staging Test Server uses a map the game generates: procedural.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does My Staging Test Server run?
On Windows, My Staging Test Server runs Rust network protocol 2635 and build 168330. The protocol must match for you to join, and Steam updates it for you.
Is My Staging Test Server online, and how reliable is it?
Currently offline, My Staging Test Server was last seen 9 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.
Where is My Staging Test Server located?
No region is published by My Staging Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 31.58.178.20:28015.
Getting in
How do I join My Staging Test Server?
To connect directly, open Rust's console with F1 and type client.connect 31.58.178.20:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.