My Staging Test Server
Offline 31.58.178.5:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server places at #14,617, within the top 66% of ranked servers.
How busy is My Staging Test Server?
My Staging Test Server is offline at this count; we last saw it 7 days 10 hours ago.
Tags
What do the server tags on My Staging Test Server mean?
What the game's server browser reads from My Staging Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168584 (Build): This server runs game build 168584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Staging Test Server?
On Rust Population, My Staging Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
Its rhythm cannot be told yet: too few of My Staging Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Staging Test Server run?
My Staging Test Server uses a map the game generates: procedural.
What are the rules and settings on My Staging Test Server?
Nothing in My Staging Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 168584 on Windows is what My Staging Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is My Staging Test Server online, and how reliable is it?
Currently offline, My Staging Test Server was last seen 7 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.
Where is My Staging Test Server located?
A region is not published by My Staging Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 31.58.178.5:28015.
How to join
How do I join My Staging Test Server?
Open the console with F1 in Rust and enter client.connect 31.58.178.5:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.