zulabank test
Offline 31.59.131.202:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does zulabank test rank against other Rust servers?
The last seven days of player hours place zulabank test at #14,970, within the top 67% of all ranked servers.
How busy is zulabank test?
zulabank test is offline at this count; we last saw it 22 days 2 hours ago.
Tags
What do the server tags on zulabank test mean?
These are the tags zulabank test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include zulabank test?
These Rust Population lists include zulabank test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on zulabank test?
Too few wipes are on record for zulabank test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 3 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on zulabank test?
The name tells you nothing about gather rates: zulabank test states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does zulabank test run?
The setup is Rust network protocol 2634 and build 166652 on Linux for zulabank test. Steam updates your game automatically, but you need the same protocol to join.
Is zulabank test online, and how reliable is it?
Currently offline, zulabank test was last seen 22 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is zulabank test located?
A region is not published by zulabank test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 31.59.131.202:28015.
How to join
How do I join zulabank test?
Open the console with F1 in Rust and enter client.connect 31.59.131.202:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.