My Staging Test Server
Offline 31.59.205.6:28015 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server places at #7,541, within the top 34% of ranked servers.
How busy is My Staging Test Server?
We have no live count for My Staging Test Server right now. It was last seen 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on My Staging Test Server mean?
What the game's server browser reads from My Staging Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs169375 (Build): Game build: 169375; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test Server?
My Staging Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
Too few wipes are on record for My Staging Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 7 hours ago the current world was made.
Settings
Which map does My Staging Test Server run?
A procedural map, generated by the game, is in use on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 169375 on Windows is what My Staging Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Staging Test Server online, and how reliable is it?
Currently offline, My Staging Test Server was last seen 1 hours ago. Over the last 2 full days, 11 of 48 hours were online, or 23%. On 24 October 2026, Rust Population saw it for the first time.
Where is My Staging Test Server located?
A region is not published by My Staging Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 31.59.205.6:28015.
Getting in
How do I join My Staging Test Server?
Either enter client.connect 31.59.205.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.