My Staging Test Server
Offline 31.59.206.119:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Test Server rank against other Rust servers?
The last seven days of player hours place My Staging Test Server at #14,185, within the top 64% of all ranked servers.
How busy is My Staging Test Server?
At this count My Staging Test Server is offline, with its last sighting 17 days 13 hours ago.
Lists and tags
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167519 (Build): The game build is 167519; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test Server?
On Rust Population, My Staging Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Staging Test Server?
The record holds too few of My Staging Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 20 days 7 hours ago the current world was made.
Map and rules
Which map does My Staging Test Server run?
A procedural map, generated by the game, is in use on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
Nothing in My Staging Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Staging Test Server run?
On Windows, My Staging Test Server runs Rust network protocol 2635 and build 167519. Steam updates your game automatically, but you need the same protocol to join.
Is My Staging Test Server online, and how reliable is it?
Currently offline, My Staging Test Server was last seen 17 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is My Staging Test Server located?
No region is published by My Staging Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.59.206.119:28015 is where it lives.
How to join
How do I join My Staging Test Server?
Open the console with F1 in Rust and enter client.connect 31.59.206.119:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.