Rust PopulationField survey · Rust servers
Observing 96,098 players 11,882 servers 4,089 with someone on 163 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,369habitat unknownfirst seen 18 Sep 2026

OKEY RUST #3 | Development server / test server

Online 31.76.110.101:10057 checked 10m ago

modded

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,369
top 70%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:28 UTC4d ago 0 – running 0
Thu 22 Oct, 16:32 UTC5d ago 0 – 0.8 days 0
Sun 18 Oct, 19:16 UTC8d ago 0 – 3.9 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does OKEY RUST #3 | Development server / test server rank against other Rust servers?

Over the past week it ranks #15,369 for player hours, which puts OKEY RUST #3 | Development server / test server in the top 70% of all ranked servers.

How busy is OKEY RUST #3 | Development server / test server?

OKEY RUST #3 | Development server / test server holds 0 players at the moment, out of 15 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on OKEY RUST #3 | Development server / test server mean?

What the game's server browser reads from OKEY RUST #3 | Development server / test server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; v2388 (Protocol): To join, your game must match protocol 2388; cs81925 (Build): Game build: 81925; ptrak (Networking): The standard network layer, RakNet, is in use; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): This server appears under Modded because plugins or settings alter the game; h797a3352 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; kdz (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; ki (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; ki0 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; fl0 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include OKEY RUST #3 | Development server / test server?

OKEY RUST #3 | Development server / test server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Last wipe: In the last week.

Wipe notes

What does wipe day look like on OKEY RUST #3 | Development server / test server?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on OKEY RUST #3 | Development server / test server?

No next wipe can be predicted for OKEY RUST #3 | Development server / test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days 6 hours ago.

Map and rules

Which map does OKEY RUST #3 | Development server / test server run?

A procedural map of size 2,500 from seed 1337, generated by the game, is in use on OKEY RUST #3 | Development server / test server. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on OKEY RUST #3 | Development server / test server?

Nothing in OKEY RUST #3 | Development server / test server's name says how gather works. You will find no published group limit here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does OKEY RUST #3 | Development server / test server run?

The setup is Rust network protocol 2388 and build 81925 on Linux for OKEY RUST #3 | Development server / test server. Steam updates your game automatically, but you need the same protocol to join.

Does OKEY RUST #3 | Development server / test server run smoothly?

The last 48 hours saw an average of 238 server fps, with 231 as the lowest. Up to 8,836 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,304 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is OKEY RUST #3 | Development server / test server online, and how reliable is it?

OKEY RUST #3 | Development server / test server is up and running at the moment. The uptime it reports suggests a restart roughly 4 days 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 18 September 2026.

Where is OKEY RUST #3 | Development server / test server located?

A region is not published by OKEY RUST #3 | Development server / test server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 31.76.110.101:10057.

Getting in

How do I join OKEY RUST #3 | Development server / test server?

To connect directly, open Rust's console with F1 and type client.connect 31.76.110.101:10057; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/okeyrust.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,v2388,h797a3352,stok,gmrust,kdz,ki,ki0,fl0,cs81925,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
v2388
Protocol To join, your game must match protocol 2388.
cs81925
Build Game build: 81925.
ptrak
Networking The standard network layer, RakNet, is in use.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Other

h797a3352
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
kdz
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
ki
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
ki0
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
fl0
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.