Rust PopulationField survey · Rust servers
Observing 54,071 players 11,717 servers 3,364 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 11 Oct 2026

My Server

Offline 31.77.161.27:28015 checked 7d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,351
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:55 UTC10d ago – – running 0
Thu 15 Oct, 17:24 UTC12d ago 0 – 2 days 0
Tue 13 Oct, 13:09 UTC14d ago 0 – 2.2 days 0
Sun 11 Oct, 09:58 UTC16d ago 0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Server rank against other Rust servers?

By player hours over the last seven days, My Server places at #15,351, within the top 70% of ranked servers.

How busy is My Server?

We have no live count for My Server right now. It was last seen 7 days 13 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on My Server mean?

The game's server browser reads the tags My Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include My Server?

These Rust Population lists include My Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on My Server?

The busiest point of its recent wipes averaged 0 players.

What is the wipe schedule on My Server?

No next wipe can be predicted for My Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 7 hours ago the current world was made.

Map and rules

Which map does My Server run?

My Server uses a map the game generates: procedural.

What are the rules and settings on My Server?

No gather rate appears in the name of My Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does My Server run?

The setup is Rust network protocol 2634 and build 167781 on Windows for My Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Server online, and how reliable is it?

Offline at the moment, My Server was last seen 7 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 11 October 2026.

Where is My Server located?

Nothing published by My Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.77.161.27:28015 is where it lives.

Getting in

How do I join My Server?

Either enter client.connect 31.77.161.27:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.