self-built-oxide test
Offline 34.90.155.191:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does self-built-oxide test rank against other Rust servers?
By player hours over the last seven days, self-built-oxide test places at #15,479, within the top – of ranked servers.
How busy is self-built-oxide test?
self-built-oxide test is offline at this count; we last saw it 43 days 2 hours ago.
Lists and tags
What do the server tags on self-built-oxide test mean?
These are the tags self-built-oxide test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include self-built-oxide test?
self-built-oxide test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on self-built-oxide test?
The record holds too few of self-built-oxide test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 43 days 2 hours ago.
Settings
Which map does self-built-oxide test run?
self-built-oxide test uses a map the game generates: procedural.
What are the rules and settings on self-built-oxide test?
No gather rate appears in the name of self-built-oxide test. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does self-built-oxide test run?
Rust network protocol 2633 and build 163794 on Linux is what self-built-oxide test uses. The protocol must match for you to join, and Steam updates it for you.
Is self-built-oxide test online, and how reliable is it?
Currently offline, self-built-oxide test was last seen 43 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 September 2026.
Where is self-built-oxide test located?
No region is published by self-built-oxide test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 34.90.155.191:28015.
How to join
How do I join self-built-oxide test?
Either enter client.connect 34.90.155.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.