Phase 4C Refined Map Inspection
Offline 35.132.96.40:28155 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 20:06 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Phase 4C Refined Map Inspection rank against other Rust servers?
The last seven days of player hours place Phase 4C Refined Map Inspection at #14,095, within the top – of all ranked servers.
How busy is Phase 4C Refined Map Inspection?
We have no live count for Phase 4C Refined Map Inspection right now. It was last seen 42 days 19 hours ago.
Lists and tags
What do the server tags on Phase 4C Refined Map Inspection mean?
What the game's server browser reads from Phase 4C Refined Map Inspection is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Phase 4C Refined Map Inspection?
On Rust Population, Phase 4C Refined Map Inspection is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Phase 4C Refined Map Inspection?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Phase 4C Refined Map Inspection?
Too few wipes are on record for Phase 4C Refined Map Inspection to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 42 days 19 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Phase 4C Refined Map Inspection?
The name tells you nothing about gather rates: Phase 4C Refined Map Inspection states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Phase 4C Refined Map Inspection run?
On Windows, Phase 4C Refined Map Inspection runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is Phase 4C Refined Map Inspection online, and how reliable is it?
We last saw Phase 4C Refined Map Inspection 42 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 September 2026.
Where is Phase 4C Refined Map Inspection located?
Nothing published by Phase 4C Refined Map Inspection states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 35.132.96.40:28155.
Getting in
How do I join Phase 4C Refined Map Inspection?
Either enter client.connect 35.132.96.40:28155 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.