Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Offline NA · us3 35.151.133.48:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 07:47 UTC, in 5d 4h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly rank against other Rust servers?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly ranks #16,717 on seven-day player hours, #1,678 in North America, and sits in the top 70% of all ranked servers.
How busy is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
We have no live count for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now. It was last seen 27 days 6 hours ago.
Tags
What do the server tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly mean?
What the game's server browser reads from Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2623 (Protocol): The protocol is 2623; a different version will not connect; cs147776 (Build): This server runs game build 147776; ptrak (Networking): The standard network layer, RakNet, is in use; $rus3 (Region code): You will find us3 as the region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What is the wipe schedule on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Estimated from weekly: 7 days after its last wipe, that is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's next wipe. A wipe is due on Monday 2 November at 07:47 UTC, the next one. 204 days 19 hours ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
The map on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is procedural, made by the game.
What are the rules and settings on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
No gather rate appears in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly run?
Rust network protocol 2623 and build 147776 on Windows is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly online, and how reliable is it?
Currently offline, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was last seen 27 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 30 September 2026.
Where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly located?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists North America and the NA tag for it, with us3 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 35.151.133.48:28015 is where it lives.
How to join
How do I join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Open the console with F1 in Rust and enter client.connect 35.151.133.48:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.