TCPoints Test Server
Offline 35.72.247.150:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 52, 5 hours in, with 10 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 02:55 UTC31d ago | 52+10 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TCPoints Test Server rank against other Rust servers?
By player hours over the last seven days, TCPoints Test Server places at #11,641, within the top 49% of ranked servers.
How busy is TCPoints Test Server?
We have no live count for TCPoints Test Server right now. It was last seen 31 days 10 hours ago.
Tags
What do the server tags on TCPoints Test Server mean?
These are the tags TCPoints Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): You can join up to 60 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TCPoints Test Server?
On Rust Population, TCPoints Test Server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on TCPoints Test Server?
Across its recent wipes the busiest crowds averaged 52 players. 10 more waited in the queue when the crowd peaked 5 hours into the latest wipe.
What is the wipe schedule on TCPoints Test Server?
Too few wipes are on record for TCPoints Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 31 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does TCPoints Test Server run?
A procedural map of size 3,000 from seed 1784237689, generated by the game, is in use on TCPoints Test Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TCPoints Test Server?
The name tells you nothing about gather rates: TCPoints Test Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TCPoints Test Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for TCPoints Test Server. The protocol must match for you to join, and Steam updates it for you.
Is TCPoints Test Server online, and how reliable is it?
Offline at the moment, TCPoints Test Server was last seen 31 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.
Where is TCPoints Test Server located?
A region is not published by TCPoints Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 35.72.247.150:28015.
Getting in
How do I join TCPoints Test Server?
To connect directly, open Rust's console with F1 and type client.connect 35.72.247.150:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.