Elefants
Offline 36.255.113.109:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Elefants rank against other Rust servers?
The last seven days of player hours place Elefants at #15,500, within the top 67% of all ranked servers.
How busy is Elefants?
At this count Elefants is offline, with its last sighting 36 days 14 hours ago.
Lists and tags
What do the server tags on Elefants mean?
What the game's server browser reads from Elefants is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Elefants?
On Rust Population, Elefants is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Elefants?
Its rhythm cannot be told yet: too few of Elefants's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Elefants run?
Elefants uses a map the game generates: procedural.
What are the rules and settings on Elefants?
No gather rate appears in the name of Elefants. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Elefants run?
On Windows, Elefants runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam updates it for you.
Is Elefants online, and how reliable is it?
We last saw Elefants 36 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Elefants located?
No region is published by Elefants. The location a server claims is what Rust Population shows, not the place where the machine stands. 36.255.113.109:28015 is where it lives.
Getting in
How do I join Elefants?
Either enter client.connect 36.255.113.109:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.