Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Annoying Orange Roleplay rank against other Rust servers?
The last seven days of player hours place Annoying Orange Roleplay at #15,310, within the top 69% of all ranked servers. It places #615 among servers of the quad kind.
How busy is Annoying Orange Roleplay?
Of its 50 slots, Annoying Orange Roleplay is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Annoying Orange Roleplay mean?
What the game's server browser reads from Annoying Orange Roleplay is this set of tags: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Annoying Orange Roleplay?
On Rust Population, Annoying Orange Roleplay is filed under these lists: Modded Rust servers, counted and Rust population: roleplay. Look for it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What does wipe day look like on Annoying Orange Roleplay?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Annoying Orange Roleplay?
Annoying Orange Roleplay wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days ago.
Settings
Which map does Annoying Orange Roleplay run?
A procedural map of size 4,000 from seed 6738, generated by the game, is in use on Annoying Orange Roleplay. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Annoying Orange Roleplay?
The name tells you nothing about gather rates: Annoying Orange Roleplay states none. The cap on groups is 4 players (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Annoying Orange Roleplay run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Annoying Orange Roleplay. Steam updates your game automatically, but you need the same protocol to join.
Does Annoying Orange Roleplay run smoothly?
In the last 48 hours, it averaged 10 server fps, with a low of 10. Entities peaked at 92,679, including buildings, deployables and everything else. Up to 2,508 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Annoying Orange Roleplay online, and how reliable is it?
Right now, Annoying Orange Roleplay is online. The uptime it reports suggests a restart roughly 10 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Annoying Orange Roleplay located?
No region is published by Annoying Orange Roleplay. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.10.124.176:21000.
How to join
How do I join Annoying Orange Roleplay?
Either enter client.connect 37.10.124.176:21000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.