Rust PopulationField survey · Rust servers
Observing 77,657 players 11,837 servers 3,729 with someone on 257 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,102habitat unknownfirst seen 15 Oct 2026

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.146.200:28115 checked 13d ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,102
top 70%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

The last seven days of player hours place Mars Colony LOCAL DEVELOPMENT at #15,102, within the top 70% of all ranked servers.

How busy is Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT is offline at this count; we last saw it 13 days ago.

Tags

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

What the game's server browser reads from Mars Colony LOCAL DEVELOPMENT is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Mars Colony LOCAL DEVELOPMENT?

On Rust Population, Mars Colony LOCAL DEVELOPMENT is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

The record holds too few of Mars Colony LOCAL DEVELOPMENT's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 19 days 2 hours ago the current world was made.

Settings

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

The name tells you nothing about gather rates: Mars Colony LOCAL DEVELOPMENT states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

The setup is Rust network protocol 2634 and build 167398 on Windows for Mars Colony LOCAL DEVELOPMENT. Your game needs the same protocol to join; Steam takes care of updating it.

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

Currently offline, Mars Colony LOCAL DEVELOPMENT was last seen 13 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 15 October 2026, Rust Population saw it for the first time.

Where is Mars Colony LOCAL DEVELOPMENT located?

Nothing published by Mars Colony LOCAL DEVELOPMENT states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 37.142.146.200:28115.

How to join

How do I join Mars Colony LOCAL DEVELOPMENT?

To connect directly, open Rust's console with F1 and type client.connect 37.142.146.200:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.