Mars FRONTIER PRIVATE PREVIEW
Offline 37.142.146.200:28145 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mars FRONTIER PRIVATE PREVIEW rank against other Rust servers?
Over the past week it ranks #15,102 for player hours, which puts Mars FRONTIER PRIVATE PREVIEW in the top 70% of all ranked servers.
How busy is Mars FRONTIER PRIVATE PREVIEW?
At this count Mars FRONTIER PRIVATE PREVIEW is offline, with its last sighting 13 days ago.
Tags
What do the server tags on Mars FRONTIER PRIVATE PREVIEW mean?
These are the tags Mars FRONTIER PRIVATE PREVIEW publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Mars FRONTIER PRIVATE PREVIEW?
These Rust Population lists include Mars FRONTIER PRIVATE PREVIEW: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Mars FRONTIER PRIVATE PREVIEW?
Too few wipes are on record for Mars FRONTIER PRIVATE PREVIEW to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 7 hours ago the current world was made.
Map and rules
What are the rules and settings on Mars FRONTIER PRIVATE PREVIEW?
The name tells you nothing about gather rates: Mars FRONTIER PRIVATE PREVIEW states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Mars FRONTIER PRIVATE PREVIEW run?
On Windows, Mars FRONTIER PRIVATE PREVIEW runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is Mars FRONTIER PRIVATE PREVIEW online, and how reliable is it?
Offline at the moment, Mars FRONTIER PRIVATE PREVIEW was last seen 13 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 October 2026.
Where is Mars FRONTIER PRIVATE PREVIEW located?
A region is not published by Mars FRONTIER PRIVATE PREVIEW. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.142.146.200:28145.
Getting in
How do I join Mars FRONTIER PRIVATE PREVIEW?
Open the console with F1 in Rust and enter client.connect 37.142.146.200:28145. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.