Event Test Server
Offline 37.148.156.89:28035 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:29 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Event Test Server rank against other Rust servers?
By player hours over the last seven days, Event Test Server places at #13,881, within the top 63% of ranked servers.
How busy is Event Test Server?
We have no live count for Event Test Server right now. It was last seen 16 days 4 hours ago.
Tags
What do the server tags on Event Test Server mean?
The game's server browser reads the tags Event Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Event Test Server?
On Rust Population, Event Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Event Test Server?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Event Test Server?
Too few wipes are on record for Event Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does Event Test Server run?
The map on Event Test Server is procedural, made by the game.
What are the rules and settings on Event Test Server?
The name tells you nothing about gather rates: Event Test Server states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Event Test Server run?
Rust network protocol 2634 and build 167398 on Windows is what Event Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Event Test Server online, and how reliable is it?
We last saw Event Test Server 16 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is Event Test Server located?
No region is published by Event Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 37.148.156.89:28035 is where it lives.
How to join
How do I join Event Test Server?
To connect directly, open Rust's console with F1 and type client.connect 37.148.156.89:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.