Private Event Server
Offline 37.148.156.89:28035 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Private Event Server rank against other Rust servers?
By player hours over the last seven days, Private Event Server places at #15,443, within the top 71% of ranked servers.
How busy is Private Event Server?
Private Event Server is offline at this count; we last saw it 15 days 23 hours ago.
Lists and tags
What do the server tags on Private Event Server mean?
The game's server browser reads the tags Private Event Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Event Server?
Private Event Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Private Event Server?
The record holds too few of Private Event Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 11 hours ago the current world was made.
Settings
Which map does Private Event Server run?
A procedural map, generated by the game, is in use on Private Event Server.
What are the rules and settings on Private Event Server?
The name tells you nothing about gather rates: Private Event Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Private Event Server run?
Rust network protocol 2634 and build 167398 on Windows is what Private Event Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Private Event Server online, and how reliable is it?
Offline at the moment, Private Event Server was last seen 15 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is Private Event Server located?
A region is not published by Private Event Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 37.148.156.89:28035 is where it lives.
How to join
How do I join Private Event Server?
Open the console with F1 in Rust and enter client.connect 37.148.156.89:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.