Rust PopulationField survey · Rust servers
Observing 38,377 players 11,632 servers 2,983 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 13 Sep 2026

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC26d ago 3 – running 0
Sat 26 Sep, 00:57 UTC32d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC32d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC33d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC34d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hat's Server 4 rank against other Rust servers?

Over the past week it ranks #15,335 for player hours, which puts Hat's Server 4 in the top 69% of all ranked servers.

How busy is Hat's Server 4?

We have no live count for Hat's Server 4 right now. It was last seen 8 days 4 hours ago.

Lists and tags

What do the server tags on Hat's Server 4 mean?

These are the tags Hat's Server 4 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts50 (Group limit): Teams can have no more than 50 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166493 (Build): Game build: 166493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Hat's Server 4?

These Rust Population lists include Hat's Server 4: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Hat's Server 4?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Hat's Server 4?

Irregular times are when Hat's Server 4 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 16 hours ago.

Settings

Which map does Hat's Server 4 run?

The map on Hat's Server 4 is procedural, made by the game at size 4,750 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Hat's Server 4?

No gather rate appears in the name of Hat's Server 4. Up to 50 players can team together. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Hat's Server 4 run?

Rust network protocol 2634 and build 166493 on Linux is what Hat's Server 4 uses. The protocol must match for you to join, and Steam updates it for you.

Is Hat's Server 4 online, and how reliable is it?

We last saw Hat's Server 4 8 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Hat's Server 4 located?

A region is not published by Hat's Server 4. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.148.220.87:28024.

How to join

How do I join Hat's Server 4?

Open the console with F1 in Rust and enter client.connect 37.148.220.87:28024. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players You can join up to 0 slots.
ts50
Group limit Teams can have no more than 50 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166493
Build Game build: 166493.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.