Hat's Plugin Development
Offline 37.148.220.87:28039 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:26 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hat's Plugin Development rank against other Rust servers?
By player hours over the last seven days, Hat's Plugin Development places at #15,335, within the top 69% of ranked servers.
How busy is Hat's Plugin Development?
At this count Hat's Plugin Development is offline, with its last sighting 8 days 6 hours ago.
Tags
What do the server tags on Hat's Plugin Development mean?
What the game's server browser reads from Hat's Plugin Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts50 (Group limit): You may team with up to 50 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hat's Plugin Development?
These Rust Population lists include Hat's Plugin Development: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Hat's Plugin Development?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Hat's Plugin Development?
Too few wipes are on record for Hat's Plugin Development to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 13 hours ago the current world was made.
Map and rules
Which map does Hat's Plugin Development run?
Hat's Plugin Development uses a map the game generates, procedural, at size 1,000 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Hat's Plugin Development?
Nothing in Hat's Plugin Development's name says how gather works. Up to 50 players can team together. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Hat's Plugin Development run?
Rust network protocol 2634 and build 166652 on Linux is what Hat's Plugin Development uses. The protocol must match for you to join, and Steam updates it for you.
Is Hat's Plugin Development online, and how reliable is it?
Currently offline, Hat's Plugin Development was last seen 8 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Hat's Plugin Development located?
A region is not published by Hat's Plugin Development. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 37.148.220.87:28039.
How to join
How do I join Hat's Plugin Development?
Open the console with F1 in Rust and enter client.connect 37.148.220.87:28039. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.