Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 90 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,988habitat unknownfirst seen 18 Sep 2026

Mad Mappers | Survey Server #2

Offline 37.153.157.216:20000 checked 23d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,988
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:51 UTC25d ago 1 – running 0
Fri 2 Oct, 05:12 UTC26d ago 1 – 1.2 days 1
Wed 30 Sep, 04:19 UTC28d ago 1 – 2 days 0
Sun 27 Sep, 08:00 UTC31d ago 0 – 2.8 days 0
Mon 21 Sep, 18:29 UTC37d ago 0 – 5.6 days 0
Sun 20 Sep, 05:57 UTC38d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Mad Mappers | Survey Server #2 rank against other Rust servers?

By player hours over the last seven days, Mad Mappers | Survey Server #2 places at #15,988, within the top 71% of ranked servers.

How busy is Mad Mappers | Survey Server #2?

We have no live count for Mad Mappers | Survey Server #2 right now. It was last seen 23 days 11 hours ago.

Lists and tags

What do the server tags on Mad Mappers | Survey Server #2 mean?

The game's server browser reads the tags Mad Mappers | Survey Server #2 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Mad Mappers | Survey Server #2?

These Rust Population lists include Mad Mappers | Survey Server #2: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Mad Mappers | Survey Server #2?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on Mad Mappers | Survey Server #2?

No next wipe can be predicted for Mad Mappers | Survey Server #2, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 8 hours ago the current world was made.

Settings

Which map does Mad Mappers | Survey Server #2 run?

A procedural map, generated by the game, is in use on Mad Mappers | Survey Server #2.

What are the rules and settings on Mad Mappers | Survey Server #2?

No gather rate appears in the name of Mad Mappers | Survey Server #2. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does Mad Mappers | Survey Server #2 run?

Rust network protocol 2634 and build 166652 on Windows is what Mad Mappers | Survey Server #2 uses. Steam updates your game automatically, but you need the same protocol to join.

Is Mad Mappers | Survey Server #2 online, and how reliable is it?

Offline at the moment, Mad Mappers | Survey Server #2 was last seen 23 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.

Where is Mad Mappers | Survey Server #2 located?

Nothing published by Mad Mappers | Survey Server #2 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.153.157.216:20000 is where it lives.

How to join

How do I join Mad Mappers | Survey Server #2?

To connect directly, open Rust's console with F1 and type client.connect 37.153.157.216:20000; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.