Mad Mappers | KpucTaJl Staging
Offline 37.153.157.216:45000 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mad Mappers | KpucTaJl Staging rank against other Rust servers?
By player hours over the last seven days, Mad Mappers | KpucTaJl Staging places at #13,881, within the top 60% of ranked servers.
How busy is Mad Mappers | KpucTaJl Staging?
We have no live count for Mad Mappers | KpucTaJl Staging right now. It was last seen 27 days 13 hours ago.
Tags
What do the server tags on Mad Mappers | KpucTaJl Staging mean?
The game's server browser reads the tags Mad Mappers | KpucTaJl Staging publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166493 (Build): This server runs game build 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Mad Mappers | KpucTaJl Staging?
Mad Mappers | KpucTaJl Staging appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Mad Mappers | KpucTaJl Staging?
Its rhythm cannot be told yet: too few of Mad Mappers | KpucTaJl Staging's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 16 hours ago the current world was made.
Settings
Which map does Mad Mappers | KpucTaJl Staging run?
Mad Mappers | KpucTaJl Staging uses a map the game generates: procedural.
What are the rules and settings on Mad Mappers | KpucTaJl Staging?
No gather rate appears in the name of Mad Mappers | KpucTaJl Staging. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Mad Mappers | KpucTaJl Staging run?
Rust network protocol 2634 and build 166493 on Windows is what Mad Mappers | KpucTaJl Staging uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Mad Mappers | KpucTaJl Staging online, and how reliable is it?
We last saw Mad Mappers | KpucTaJl Staging 27 days 13 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is Mad Mappers | KpucTaJl Staging located?
A region is not published by Mad Mappers | KpucTaJl Staging. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 37.153.157.216:45000.
How to join
How do I join Mad Mappers | KpucTaJl Staging?
Open the console with F1 in Rust and enter client.connect 37.153.157.216:45000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.