IceFxreServer
Offline 37.153.157.238:28025 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:17 UTC26d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IceFxreServer rank against other Rust servers?
Over the past week it ranks #15,335 for player hours, which puts IceFxreServer in the top 69% of all ranked servers.
How busy is IceFxreServer?
At this count IceFxreServer is offline, with its last sighting 26 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on IceFxreServer mean?
What the game's server browser reads from IceFxreServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include IceFxreServer?
On Rust Population, IceFxreServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on IceFxreServer?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on IceFxreServer?
Too few wipes are on record for IceFxreServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does IceFxreServer run?
IceFxreServer uses a map the game generates, procedural, at size 3,500 with seed 648252. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on IceFxreServer?
The name tells you nothing about gather rates: IceFxreServer states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does IceFxreServer run?
The setup is Rust network protocol 2634 and build 166586 on Windows for IceFxreServer. The protocol must match for you to join, and Steam updates it for you.
Does IceFxreServer run smoothly?
In the last 48 hours, it averaged 95 server fps, with a low of 85. Entities peaked at 70,050, including buildings, deployables and everything else. Memory use peaked at 4,527 MB. What players experience as lag comes from low fps and a rising entity count.
Is IceFxreServer online, and how reliable is it?
Offline at the moment, IceFxreServer was last seen 26 hours ago. The uptime it reports suggests a restart roughly 12 days 19 hours ago. It was up 90% of the time over the last 7 full days, 152 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is IceFxreServer located?
A region is not published by IceFxreServer. The location a server claims is what Rust Population shows, not the place where the machine stands. 37.153.157.238:28025 is where it lives.
How to join
How do I join IceFxreServer?
Open the console with F1 in Rust and enter client.connect 37.153.157.238:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.