SkiLtY
Online 37.187.77.118:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:25 UTC, in 19h. Every other Thursday at 16:25 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:25 UTC13d ago | 2 | – | running | 0 |
| Sun 4 Oct, 18:57 UTC24d ago | 2 | halved by day 4 | 10.9 days | 0 |
| Thu 1 Oct, 16:25 UTC27d ago | 0 | – | 3.1 days | 0 |
| Thu 17 Sep, 16:27 UTC41d ago | 1 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SkiLtY rank against other Rust servers?
By player hours over the last seven days, SkiLtY places at #15,348, within the top 69% of ranked servers.
How busy is SkiLtY?
The count reads 0 players on SkiLtY, which has 8 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on SkiLtY mean?
The game's server browser reads the tags SkiLtY publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SkiLtY?
SkiLtY appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on SkiLtY?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 2 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 3.5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on SkiLtY?
The wipe rhythm for SkiLtY is every other Thursday at 16:25 UTC. Due on Thursday 29 October at 16:25 UTC is its next wipe. 13 days 4 hours ago the current world was made.
Settings
Which map does SkiLtY run?
SkiLtY uses a map the game generates, procedural, at size 4,000 with seed 17762077. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on SkiLtY?
Nothing in SkiLtY's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SkiLtY run?
Rust network protocol 2634 and build 167781 on Linux is what SkiLtY uses. Steam updates your game automatically, but you need the same protocol to join.
Does SkiLtY run smoothly?
It ran at 117 server fps on average over the last 48 hours, and never went below 89. Up to 93,690 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,488 MB. Players feel lag when fps is low and the entity count climbs.
Is SkiLtY online, and how reliable is it?
SkiLtY is up and running at the moment. Judging by the uptime it reports, the last restart was about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is SkiLtY located?
A region is not published by SkiLtY. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 37.187.77.118:28015.
How to join
How do I join SkiLtY?
Open the console with F1 in Rust and enter client.connect 37.187.77.118:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.